Thief PC native 1080p versus Xbox One upscaled 1080p – can you spot the differences?

Thief launched earlier this week on last gen systems, Xbox One, PS4 and PC platforms amidst some mixed reviews and analysis. Looking at the game and it seems the main issues with regards to the Xbox One version in particular are some less than impressive frame rates which cause stutter when moving. However when comparing the Xbox One version to the PC,  aside from the obvious differences between native and upscaled, the graphical differences aren’t so obvious with the Xbox One version holding up well in comparison despite some lower resolution textures and slightly different brightness/contrast levels by default. Take a look at the video which shows off the PC version next to the Xbox One version running in sequence using the same scenes. Can you spot the differences? Please be aware that the overall quality is diminished due to Youtube compression but does give the general idea as both versions take the hit.

Written by: Rob Cram

Rob Cram has hundreds of video game reviews, thousands of articles under his belt with years of experience in gaming and tech. He aims to remain fair and free from publisher/developer influence. With his extensive knowledge, feels his gaming opinions are valid and worth sharing. Agreement with his views are entirely optional. He might have a bias towards cyberpunk.

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  1. Steph March 1, 2014 |

    Have it on PS4 and it suffers from frame drops as does the xb1(I heard) but also has blurry textures abound. Very disappointed in the game but mainly for gameplay reasons and horrible AI. What could have been an amazing reboot is instead a mediocre game showing some promises of what could have and should have been a great game. Shame 🙁

    • cozomel March 2, 2014 |

      You dont have it on the PS4, you’re a Xbot, who hates Sony. And the framerate is actually worst on the X1, and the “blurry” textures is from missing anisotropic filtering. Which is probably just do to a bug not caught in QA. AF is resource wise, free, it’ll lose you maybe 1 fps. FXAA costs you more in frames than that.

    • Asswhooper August 29, 2014 |

      It runs and looks great on the X1. Sadly the game is horrible, .They really ruined this old series I was hoping to continue on with from my old PC days. Glad I rented it. Bleh

  2. cozomel March 2, 2014 |

    According to DF, the PS4 version has a better framerate, tessellation and POM (Parallax Oclusion mapping), and while they claim the X1 version does too (tess and POM), it actually appears like it doesnt. The X1 version just has better streaming of textures and AF (both easily fixable with a patch), but the AF issue is probably just a bug preventing it on the PS4. Both versions suffers from a serious frame-pacing issues (yuck). Also this game performs better on a i3 Intel CPU than AMD’s best CPU, so it looks like thats part of the optimisation problem.
    Gamers instead of fighting with each other over which is better should really be b!tching at Eidos Montreal to fix the issues on both versions. How bout that for a change? Demand better, instead of makinf excuses for your beloved system

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