In this graphics comparison video using the visually pleasing game Hubris (from developer Cyborn BV), which is available for PC VR via Steam, Playstation VR 2 and on the Meta Quest 3 as a standalone version , we look at the visual differences. On closer inspection running the two games, it’s clear that although the standalone version does extremely well for the Qualcomm Snapdragon XR2 Gen 2 hardware it’s running on (which has to be commended), it’s still visually quite basic in comparison to the PC VR version. The gap has closed somewhat, but there’s still a big difference and not just differences in resolution, but also effects like lighting, texture detail, shadows, and even the number of props in the world. Quest 3 owners should be happy with how far the games look over previous Quest iterations, but even when PC VR games are being streamed via apps such as Virtual Desktop (via airlink), if that is an option, then it’s certainly a preferred one. As mobile GPU tech improves, then hopefully developers take advantage and up the visual details for standalone VR devices.
Hubris is a SciFi VR action-adventure game set in the unique and intriguing Hubris Sci-Fi Universe. As a player, you take the role of a recruit in training to become an agent of the mighty and feared Order of Objectivity, also known as the OOO. Together with pilot Lucia, you are sent to the planetoid belt of the Twin planet system to search for the mysterious agent Cyanha.
You will have to use all of your agility and strength to survive the harsh environment and wildlife on a planet which is being terraformed. Along the way, you will have to fight like a real OOO agent, learn how to craft weapons and control vehicles and other machinery. To succeed in your mission, you are going to need all the help you can get, as there are other factions eager to unravel the long-forgotten secrets of the OOO.