Dying Light Patch 1.2.1 now Live

Techland has just released a new patch for its problematic Dying Light on PC which comes in at around 13.6 Mb and addresses some issues with the game’s optimization. You can read the full patch notes for Windows and Linux below.

Patch 1.2.1 release notes –  (Windows & Linux)

• numerous performance optimizations, both general and configuration-specific, that resolve many performance problems
• compatibility fixes – related to language and regional system settings
• fixes a number of crashes in various situations
• blocked cheating by changing game’s data files
• new issue tracking mechanisms (-safemode switch, additional logs, minidumps always, full dumps on request)
• numerous audio compatibility fixes

• Bug fixing:
o resolved disappearing inventory in a save game in specific circumstances
o resolved blocked using of items after breaking reloading of shooting weapon
o removed weapon duplication glitch of throwable weapons
o limited camera field of view on cutscenes when in-game FOV set to other than default
o lowered frequency of docket availability information

• performance issues of systems based on the AMD processor
• freezes when using Nvidia DoF
• unsatisfactory performance on multi-GPU systems

1.2.1 Linux specific patch notes:

• added keyboard support for unicode characters
• fixed crashes (when unplugging game PAD controller, on landing movie)
• fixed primary weapon HUD selection via mouse controller
• fixed input system performance (along with mouse wheel)
• fixed v-sync in windowed mode
• fixed fullscreen support
• fixed game process priority
• fixed water reflection
• fixed in-game menu map background
• fixed characters faces morphing (chatters)
• fixed missing (yellow) materials, i.e. sense mode, bushes, rocks

• the game does not launch on some systems (i.e. Linux Mint)
• the game does not work with Radeon cards
• some rendering/OpenGL performance issues
• too intense blur effect

Written by: News Bot

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