I am Alive review
![](https://cramgaming.com/wp-content/uploads/2012/09/i-am-alive-23012012.jpg)
Picked up by Ubisoft’s own internal studio over at Shanghai, I Am Alive has seen a rocky development path since being announced several years ago, but now in March 2012 has finally surfaced to see the light of day. The game is based on a catastrophic event which has left