Vermintide Review – Xbox One/PS4

One year after my initial review, and it looks like the Warhammer universe still hasn’t gotten rid of its rodent problem. This would be a serious issue if it were the actual end times, but thankfully, this apocalyptic scenario is still reserved for fiction…for now, anyway. Besides, there’s another bright

The Turing Test Review

It probably isn’t fair (and it may not even be accurate) to call every first person puzzle game “Portal-like,” but given the popularity of Valve’s puzzle series, which like all of its others is stalled at 2, I wouldn’t call the comparison a stigma that developers should avoid. Indeed, being

XCOM 2 Review

To this day, XCOM: Enemy Unknown provides a very interesting lesson in marketing and recognizing market demands…for publishers willing to pay attention. Ever since shooters became the safe, go-to-genre of game to publish, many a franchise has been rebooted (often times in a gritty, realistic way) as a first or

Pharaonic Review

My reviews usually begin one of two ways: I either have a very specific joke or remark in mind to begin, or I stare at the screen until I think of one…or give up and just go with something basic. In the case of Pharaonic, I stared at the screen

Rivals of Aether Preview

I’m torn. On one hand, I feel like calling Rivals of Aether a Super Smash Bros. clone with Digimon that didn’t make the cut is insulting to the fantastic game that’s in development. On the other hand, Rivals of Aether is definitely a Super Smash Bros. clone and I could

Dungeons 2 Review‏

When I took on the task of reviewing Dungeons 2, it was with knowledge of its predecessor, but without any real experience with it. It, like many more games than I’m comfortable admitting, had been one of my many Steam sale purchases that sat quietly in my library waiting to

Overwatch Review

Anyone who was a part of the last console generation might remember the “war” between Infamous and Prototype (or inFamous and [PROTOTYPE] if you’re a stickler for stylized capitalization and pointless punctuation) as both games launched around the same time and were both superpower-fueled sandbox extravaganzas. As I begin to

Battleborn Review

This is common knowledge, but prior to the release of a game or movie, and especially in the months and weeks leading up to its premier or launch, marketing teams start to really amp up campaigns to make their target demographics aware of the impending release of their product. Despite