MGSV: The Phantom Pain TGS 2014 videos
Koanmi released several MGSV: The Phantom Pain videos for TGS 2014 audiences showcasing the cardboard box in action as well as a trailer showing off stealth camo character Quiet on Mother Base.
Koanmi released several MGSV: The Phantom Pain videos for TGS 2014 audiences showcasing the cardboard box in action as well as a trailer showing off stealth camo character Quiet on Mother Base.
Kojima Productions released a Silent Hills trailer to set the mood of the game which is looking like a twisted game to set the pulse racing especially after the rather cool P.T demo.
Konami released the full gameplay demo of their MGS V: The Phantom Pain which was showcased during Gamescom 2014. The demo expands on the infiltration in the open and provides more details of the player versus player mother base features.
Kojima’s rather clever reveal of Silent Hills via a playable teaser demo or P.T as it’s called on PS4 provides some spooky gameplay set within a seemingly endless looped corridor inside a large house. However, the more observant of you may have seen the ending sequence which suggests the Playable
There’s been much speculation as to how to get the full ending in the PT demo on PS4 and although nothing is set in stone, based on our own experiences having spent hours trying all sorts of things and following other players advice, one missing element that seems to have
Konami has today confirmed that its Metal Gear Solid V The Phantom Pain will be making its way to PC via Steam although no specific release date has been given. It also confirmed the prequel, Metal Gear Solid V Ground Zeroes will be making its way beforehand. Take a look
Kojima Productions released a short but sweet gameplay clip which shows off some of the hiding action Big Boss can utilize in the forthcoming Metal Gear Solid V The Phantom Pain. The footage is reportedly from the PS4 version and looks mighty fine, making the long wait for the 2015 release
Here’s a novel idea for the many players using the win ‘Reflex’ option in the recently released Metal Gear Solid V Ground Zeroes, who then go on to complain about the game being too easy or short. We’ve invested plenty of hours into the game and are still having a
We take a look at Kojima Productions heavily hyped game Metal Gear Solid V Ground Zeroes, which is a prelude to the main course that is The Phantom Pain coming to consoles in 2015. With the game offering a sandbox flavour and less narrative, how well does the game stack
Konami’s Metal Gear Solid V Ground Zeroes value has come under flak from gamers and the gaming press in equal measure due to its seeming brevity and pricing model. Its creator Hideo Kojima has openly suggested the game is a tutorial and prelude to the main events that will be