MGS 5 Ground Zeroes – forget speed runs this is the best way to play

Here’s a novel idea for the many players using the win ‘Reflex’ option in the recently released Metal Gear Solid V Ground Zeroes, who then go on to complain about the game being too easy or short. We’ve invested plenty of hours into the game and are still having a blast messing with the sandbox environment. In this latest video we’ve upped the anti a bit and removed the threat indicators as well as placing the game on the rather challenging Hard difficulty which makes the AI guards a lot more responsive to movement and sound. We also switched off the somewhat cheating reflex slow motion feature and relied on not being discovered through careful sneaking and a handy use of tranquilizer darts. To round things off we rescued all prisoners. Take a look at our MGS 5 Ground Zeroes Classic Gameplay video for the full picture. This is perhaps the real way to play the game in an old school manner.

Written by: Rob Cram

Rob Cram has hundreds of video game reviews, thousands of articles under his belt with years of experience in gaming and tech. He aims to remain fair and free from publisher/developer influence. With his extensive knowledge, feels his gaming opinions are valid and worth sharing. Agreement with his views are entirely optional. He might have a bias towards cyberpunk.