Gears of War Ultimate Edition Vs Gears Of War Graphics Comparison Video

The Gears of War Ultimate Edition for Xbox One releases on August 25th and offers a much more detailed looking game compared to its 2006 original on Xbox 360. One look at the new screenshots or even gameplay that has been posted and it’s clear the higher resolution and improved textures give the game a completely new lease of life. Yet with all the increased resolutions and much improved 60 frames per second gameplay that can’t be scoffed at, the overall tone has changed quite dramatically to the point of dividing opinion on whether it has a better mood. Take a look at the videos below which show off the Gridlock map and some before and after images of Gears of War Ultimate Edition Vs Gears Of War.

What was so impressive about booting up Gears of War for the first time back in 2006 was how dark and moody the game was as players assumed the role of hard nosed grunt Marcus Fenix on the ravaged planet Sera during its infection by the locust hordes. The splattering of blood, that messy chainsaw and the deftly stomping of locust scum made for a visceral experience that partnered well with its basic third person cover shooter gameplay. Looking at the ruins and departure of human life on Sera created a profound sense of dread and a foreboding fear which was conveyed well using less colourful graphics and a darker palette overall. This gave the experience a bit more character, more so when comparing to its sequel Gears of War 2 which adopted a more vibrant look. Whilst we’ve not played the campaign of the Definitive Edition, if it’s using the same technique as the multiplayer where brightness takes precedence to show off the improved textures, then the overall feel of the game will have changed. We reckon it’s going to boil down to personal taste, although can’t deny the improved texture detail is most welcome.

Written by: Rob Cram

Rob Cram has hundreds of video game reviews, thousands of articles under his belt with years of experience in gaming and tech. He aims to remain fair and free from publisher/developer influence. With his extensive knowledge, feels his gaming opinions are valid and worth sharing. Agreement with his views are entirely optional. He might have a bias towards cyberpunk.