Far Cry Primal 4K Gameplay Incredible Environment Detail

Ubisoft’s Far Cry Primal boasts some excellent visual effects which look great on consoles and PC at 1080p. However, when bumping up the resolution to 4K it’s clear there’s some wonderful effects used to create the open landscape of Oros. We captured some of the opening section of the adventure with a focus on marvelling at the flora and fauna which is impressive to say the least. Far Cry Primal is one fine looking example of a well realized landscape.

Written by: Rob Cram

Rob Cram has hundreds of video game reviews, thousands of articles under his belt with years of experience in gaming and tech. He aims to remain fair and free from publisher/developer influence. With his extensive knowledge, feels his gaming opinions are valid and worth sharing. Agreement with his views are entirely optional. He might have a bias towards cyberpunk.

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  1. Kris March 6, 2016 |

    No amount of resolution will make any game look like the bull shots used for PR marketing… Resolution is a game of diminishing returns with each “K bump.

  2. HAppY_KrAToS March 6, 2016 |


    By 2016, on computers with 16-32Gb ddr4 3000-3200 RAM, 6 to 8 physical cores at 4.5 – 5GHz, with 1,2, even 3 Nvidia titan X cards, each one with 12Gb ddr5, 3000+ rasterizers , and other crazy figures and specs, running on ultra fast ssd / M.2 drives,

    Games like this recent far cry Primal title,

    should look like a photo.

    OK OK, at 4k, there is no aliasing, and all the textures look crisp, which gives us the sensation it is ‘beautiful ‘ at this resolution everything looks crisp and clear. But that’s all.

    with the hardware above, this game should be using some special *perfect quality/ photo textures pack*, with little to no compression. The lights should use a different engine, why not raytracing? All the fx should use Hollywood -like tools, for even more realism. Water, fire, sand, everything should look real. The trees, foliage, engine should be a more advanced one, with perfectly drawn trees, photo-like leaves, etc., with hundreds different foliage and trees, and plants/flowers, instead of 5-10 different ones, repeated 100000x times in the game.

    The characters should have Hollywood quality, with perfect skin tones, animations, bodies. Clothes, suits, should use real textures, perfectly crisp, instead of the often- blurred ones in all games.

    the ground, mountains, etc, should use perfect textures, amazing shades, effects, to look real.

    and IF , with this quality, the 4k game can only run at 5-10 fps? No problem. In a few months or 1 year, hardware, drivers, will double or triple the frame rate.

    Otherwise, one could always use a 1440 or 1080p resolution instead.

    BUT, AT LEAST, THE GAME COULD LOOK LIKE AN HOLLYWOOD MOVIE, despite the low framerate. At least, the graphics could look PERFECT .

    this is what a game engine should be capable of. It should allow the game to have the. Highest qualiity as possible, independent from the frame rate.

    so, sorry, but by 2016, these graphics at 4k aren’t nothing special at all. AT ALL. Many gamers have computer rigs powerful enough to triple, or 10x that quality.but the game engine won’t fully use the hardware.

    • Rob Cram March 6, 2016 |

      I get what you’re saying and this is all well and good but from a developer point of view, why invest so heavily in a graphics engine that only a few people are going to fully appreciate? It’s not worth it hence why we’re getting games that don’t fully push the capabilities of current hardware configurations. Go take a look at Steam’s user hardware breakdown to see how few people have top spec systems.

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