DmC Devil May Cry Definitive Edition Review – Dante returns to annoy another generation

We reviewed the original Xbox 360 version of Capcom’s DmC Devil May Cry way back in January 2013, and then again for the PC version some weeks later. Fast forward a couple of years and here we are once again with the same game appearing on Xbox One and PS4 as the “definitive edition”. To begin, the core game has remained the same and in this case looks close to the original PC release with 1080p output and a solid 60 frames per second making it much improved in terms of fluidity over its last gen counterpart. Gamers can slice and dice as the obnoxious twat Dante throughout a fairly lengthy story raking up combos, swearing like an angst ridden loudmouth and gliding through twisted and surreal levels thanks to Ninja Theory’s attention to detail. The game on lower settings is quite easy to fathom and means button mashers can succeed with ease and those looking to delve a little deeper with methodical attacks can do so as well. There’s a selection of moves which can be purchased and upgraded with in-game currency and what’s neat is the contrasting styles of the two brothers effectively offering two ways to play – although Virgil’s story is set within its own locales. This release is clearly aimed at newcomers or those who want to simply upgrade their game from last gen, given the relative low price of under £25 means Capcom are well aware of its current value considering its age. However, what this means for those who do take the plunge is a whole lot of booty full of extras not included in the original release.

Gamers jumping in to this version not only get graphics on par with the PC version with the original game, but the Virgil’s Downfall downloadable content (on the disc) a number of extra costumes available from the get go, the survival Bloody Palace mode for both brothers campaigns, an all new Turbo speed and Hardcore mode. Basically, the turbo mode adds some 20% extra speed when playing which is welcome but not something you’ll immediately notice unless you quickly switch the speed back to back. The Hardcore mode which can be toggled on and off between missions is more interesting and means taking on the enemies is a lot more tactical. Whilst it might be easy to adapt for accomplished players, those new will find they have to mix up their attacks a bit more and figure out some enhanced timing of moves. The enemy attack patterns are also thrown into a blender and changed. Whilst not essential and perhaps more for bragging rights on the game’s leaderboards, it’s a neat addition to include here and one that means players can continue perfecting their skills long after the main game is bested. Once more, there’s the wealth of difficulties to master including those that employ one hit kills for Dante/Virgil making for some tense and equally frustrating gameplay moments. Sadly, for those well versed with the game these have to be unlocked by beating the game first which is a bit of shame for those wanting to jump right in.

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On Xbox One, the game remains fluid and consistent whether that’s surrounded by plentiful foes in the open or dashing about in more confined spaces. The whole presentation simply feels slick and polished making for a good looking game all-round. As mentioned, Ninja Theory’s warped and crazy shifting of planes makes the game wild and wonderful to behold and is generally a visual assault on the senses. Couple the morphing visuals with a blinding electronic soundtrack and you’ve got a serious game with attitude that has to be played with the volume turned up for full effect.

For the asking price there’s a lot to do here making the money well spent especially if you’re experiencing the game for the first time. Anyone else might feel a little less enthusiastic over the extras as they still use the same assets as before and offer nothing new – unless you missed out on the DLC items the first time.

To conclude, DmC Devil May Cry joins a growing list of games which have made the transition from last gen to current gen which in some ways means there’s less new stuff being developed. However, for those who have never experienced the original then this is a worthy addition to add to one’s collection. It’s ballsy, somewhat silly but features clever and exciting gameplay that will keep you hooked from start to finish. The only real issue is whether the main character will get on your nerves before you finish the game.

Score 8/10

Review code supplied by Team Xbox.

Written by: Rob Cram

Rob Cram has hundreds of video game reviews, thousands of articles under his belt with years of experience in gaming and tech. He aims to remain fair and free from publisher/developer influence. With his extensive knowledge, feels his gaming opinions are valid and worth sharing. Agreement with his views are entirely optional. He might have a bias towards cyberpunk.