Destiny Patch fixes Rare Engram issue

Bungie yesterday released a patch 1.02 for their online shooter Destiny which has previously seen some additions and now gameplay changes since it launched last month. A common complaint from players was the fact that purple rare engrams were being decoded into lesser quality items instead of legendary gear as expected. The latest patch fixes this frustrating issue  and now means purple rare engram drops equal a Legendary quality item or higher when decoded. However, this has possibly meant some changes to the drop rates despite overall the patch seemingly increasing the likelihood of receiving a purple drop from an enemy. Check out the full change log below.

 

Summary
With this patch, we address some widely-discussed concerns with how Engrams are earned and claimed. Strikes have become more rewarding, and the rewards gained from them are more predictable. Also affected is the rotation of maps that appear in the Crucible.

Cryptarch
Legendary (purple) engrams will always produce a Legendary quality item or higher
Note: Legendary engrams that exist in your inventory will change to Rare quality items when the patch is applied. However, decoding these engrams will still produce the same results as before
Rare (blue) engrams will always produce a Rare quality item or higher
Chance for Legendary gear increased
Materials: Ascendant Shards and Ascendant Energy promoted to Legendary quality (from Rare quality)

Rewards
Rare (Blue) and Legendary (Purple) Engram drops added to the potential rewards for:
Vanguard: Tiger Strike Playlist
Daily Heroic Missions (first time per day)
Weekly Heroic Missions (first time per week)
Known issues
When selecting a higher difficulty for daily missions, XP Bonus not shown in the reward display
You will still get the XP bonus, you just won’t see it in the UI

Crucible
Reduced time limit on Bastion and First Light in Control and Clash from 15 to 12 minutes, bringing them in line with non-vehicle maps in those playlists
Lowered weighting on Bastion and First Light in Control and Clash so they appear less often in those playlists

Written by: Rob Cram

Rob Cram has hundreds of video game reviews, thousands of articles under his belt with years of experience in gaming and tech. He aims to remain fair and free from publisher/developer influence. With his extensive knowledge, feels his gaming opinions are valid and worth sharing. Agreement with his views are entirely optional. He might have a bias towards cyberpunk.