Cyberpunk 2077 1.3 Patch Gameplay – PC 4K Ultra Ray Tracing DLSS Quality RTX 3090

We take a quick tour of Night City post the Cyberpunk 2077 1.3 Patch. Some things are better, but other things less so. CDPR still have a long way to go to get the game up to speed, but the latest patch is certainly a step in the right direction. What we have noticed the most is massively increased loading times after being killed. We are running the game on PC using Ultra settings, Ray Tracing enabled, with DLSS set to Quality and at 4K resolution. With our RTX 3090, this does not achieve 4K 60 frames per second. For that, we have to set the DLSS setting to Balanced or AUTO.

Written by: Rob Cram

Rob Cram has hundreds of video game reviews, thousands of articles under his belt with years of experience in gaming and tech. He aims to remain fair and free from publisher/developer influence. With his extensive knowledge, feels his gaming opinions are valid and worth sharing. Agreement with his views are entirely optional. He might have a bias towards cyberpunk.