Call of Duty Ghosts updated

Infinity Ward have been listening to fans and have released a new update for Call of Duty Ghosts on Xbox One. Take a look at the patch notes below for more details on what’s included in this latest fix.

Improved performance issues caused by spamming.

Fixed issues that would occur after resuming from suspension.
Improved backend multiplayer stability.
Fixed rare crash that could occur when using a guest account.
Fixed issue with calling trinity rocket at exact same moment as an enemy’s jammer left the player in laptop view.

Additional fixes
Fixed a variety of map specific spawn issues.
Fixed Blitz freecam bug which caused Ghosts portals to always be blue and Federation orange.
Fixed a freecam bug where the friendly team on the minmap could change color between rounds.
Fixed not showing attachments and weapon camo for players while in private match lobby.
Fixed dog’s extended kill not showing properly in final killcam.
Fixed lobby migration closing the create a class screen.
Improved controller pairing functionality.
Added a lock in multiplayer round start/end to prevent game from ending incorrectly.
Added hardcore option for Domination leaderboards.
Fixed overlap bug with the spectated playcard and the spectator map.
Fix to set a default reticle when switching a weapon’s sights.
Fixed an FFA specific issue where players didn’t spawn into the correct version of Strikezone.

Written by: Rob Cram

Rob Cram has hundreds of video game reviews, thousands of articles under his belt with years of experience in gaming and tech. He aims to remain fair and free from publisher/developer influence. With his extensive knowledge, feels his gaming opinions are valid and worth sharing. Agreement with his views are entirely optional. He might have a bias towards cyberpunk.

No comments yet.

Leave Your Reply