Batman Arkham Knight Console vs PC Graphics Comparison (Post Patch)

Rocksteady Studios recently updated the PC version of its ill-fated Batman Arkham Knight after some of the key graphics effects were absent. We already compared the previous version which highlighted major differences between the two with the console version (Xbox One) boasting superior rain effects although suffering from overall levels of sharpness in comparison. Now the enhanced rain effects and ambient occlusion works, the PC version looks to be as one would expect which is an improvement over its console counterpart. Either way, take a look at our Batman Arkham Knight Console vs PC Graphics Comparison video to get the full picture, we’ve also included the pre-patch version for reference. For information we’ve used the Xbox One version to represent the console game and we’re running the PC version using an AMD R9 290x 1080p maximum settings with the available Gameworks options enabled. Smoke and paper interactions are reserved for Nvidia graphics cards only.

Written by: Rob Cram

Rob Cram has hundreds of video game reviews, thousands of articles under his belt with years of experience in gaming and tech. He aims to remain fair and free from publisher/developer influence. With his extensive knowledge, feels his gaming opinions are valid and worth sharing. Agreement with his views are entirely optional. He might have a bias towards cyberpunk.

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  1. Dirkster_Dude June 29, 2015 |

    When I looked at the videos of PC vs Console I said to myself – so what? Does this mean the frame rate issues on the PC have been taken care of or something? I would play the game on either PC, XB1, or PS4 and the graphics would be enough for me as long as the frame rate wasn’t crap.

  2. John June 29, 2015 |

    lol xboner version vs pc, of course pc wins. literally a troll site/ article “lets cmpare a game at 900p and low settings vs 1080p, max settings and pysx” like why is this even a thing?

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