Rainbow Six Siege Terrorist Hunt Lone Wolf Played like a Boss

Ubisoft introduced the classic Terrorist Hunt mode to the current Rainbow Six Siege Beta which for the first time showcases some of the single player content. Whilst there’s an option for matchmaking the choice to go solo or (lone wolf) is there for all and sundry to give it their all and prove their worth. We had reservations about Rainbow Six Siege ever since we heard there would be no single player campaign per se, but now having invested quite a number of hours alongside plenty of deaths against the AI and we’re pretty excited now especially if there’s more variety of modes that will allow for solo play (i.e bomb defuse and hostage rescue). That said, from the three maps on offer in the Beta the Terrorist Hunt lone wolf mode is excellent. You’ve got no one watching your six, and any mistakes are yours and yours alone. What you do have is the option to use some nifty tools available such as your remote camera and rappel ability or if you’re really brave the riot shield. Of course, fitting silencers to your weapons is also a good starting point and means you’ll be able to pick off quite a few foes before being killed.

What we found neat is how varied the options are in terms of how you breach the buildings. Do you take the roof and clear out the top floor, or go reverse and start from the ground up. Do you smash through windows or scout the building first to find a quiet way in. There’s a lot of options here, perhaps more than what first seems apparent. Interestingly, the AI ramps up once you move up to Hard or Realistic difficulty, the easiest seems to hold your hand quite a bit with dumbed down opponents (as you can see in the second video), but on hard the enemy take no prisoners and react differently each time you play often surprising the player with new tactics such as shooting through walls and heading outside and taking you by surprise. The inclusion of random “suicide bombers” is a bit of odd choice to include but does keep players well on their toes offering tense and thrilling moments knowing that at any time (if you’ve not taken them out first) they can appear from anywhere and ruin your run. We’re perhaps not so happy about the imposed time limit though and hope in the final game there’s an option to play with or without, but we guess this is to prevent the game becoming too easy. Either way, take a look at our videos and see for yourselves how well the mode is shaping up and hopefully for fans of the old games this is a welcome addition to the package and will bring back some of those fond memories from the early days in the series.

Written by: Rob Cram

Rob Cram has hundreds of video game reviews, thousands of articles under his belt with years of experience in gaming and tech. He aims to remain fair and free from publisher/developer influence. With his extensive knowledge, feels his gaming opinions are valid and worth sharing. Agreement with his views are entirely optional. He might have a bias towards cyberpunk.