Project CARS Vive VR Support Available Now

Slightly Mad Studios has today unleashed Project CARS Vive VR support which comes as a free update for anyone who owns the game. Having sampled the racing using the Vive it’s impressive stuff that really puts you in the driving seat despite the visual quality of distant objects being quite low quality. For more info visit the official discussion thread on the Steam Forums. Project CARS has also been available on the Oculus Store for use with the Oculus Rift HMD.


Project CARS – PC Patch 11.0

Virtual Reality

* HTC Vive support
* Gaze control implemented, providing hands-free interaction with the User Interface
* Mouse pointer control in HMD view implemented
* Photo mode is now fully functional
* Depth of Field effects now work correctly
* The game will now retain controller focus when the player removes the HMD
* Improved rendering system for Crepuscular rays and Sun flares
* Improved rendering of dirt and rain drops on Helmet visor
* Improved the default seat position
* Improved the default HUD position
* Improved default camera settings to prevent the car tilting independently from the player at steep inclines
* Fixed a refresh issue on the UI when returning from a race to the main menu

Other

* Nürburgring Combined
– Fixed an issue where a pit stop operation would fail to initiate correctly, leaving the car stuck in the pits
– Fixed the starting lights not working
– Fixed an issue with the pit-in trigger potentially initiating when the player is on the main straight
* Improved system for Opponent Labels
* Added support for the Thrustmaster TMX ForceFeedback wheel
* Fixed an issue with Fanatec wheels where at times it would cause dropped frames at the start of a race
* Fixed an issue with Fanatec wheels where LEDs and pedal rumble motors failed to work after a disconnect/reconnect

Written by: Rob Cram

Rob Cram has hundreds of video game reviews, thousands of articles under his belt with years of experience in gaming and tech. He aims to remain fair and free from publisher/developer influence. With his extensive knowledge, feels his gaming opinions are valid and worth sharing. Agreement with his views are entirely optional. He might have a bias towards cyberpunk.