XCOM 2 Review

To this day, XCOM: Enemy Unknown provides a very interesting lesson in marketing and recognizing market demands…for publishers willing to pay attention. Ever since shooters became the safe, go-to-genre of game to publish, many a franchise has been rebooted (often times in a gritty, realistic way) as a first or

Pharaonic Review

My reviews usually begin one of two ways: I either have a very specific joke or remark in mind to begin, or I stare at the screen until I think of one…or give up and just go with something basic. In the case of Pharaonic, I stared at the screen

Rivals of Aether Preview

I’m torn. On one hand, I feel like calling Rivals of Aether a Super Smash Bros. clone with Digimon that didn’t make the cut is insulting to the fantastic game that’s in development. On the other hand, Rivals of Aether is definitely a Super Smash Bros. clone and I could

Dungeons 2 Review‏

When I took on the task of reviewing Dungeons 2, it was with knowledge of its predecessor, but without any real experience with it. It, like many more games than I’m comfortable admitting, had been one of my many Steam sale purchases that sat quietly in my library waiting to

Overwatch Review

Anyone who was a part of the last console generation might remember the “war” between Infamous and Prototype (or inFamous and [PROTOTYPE] if you’re a stickler for stylized capitalization and pointless punctuation) as both games launched around the same time and were both superpower-fueled sandbox extravaganzas. As I begin to